knowledge points 예문
- The second concept is decision making at functional knowledge points and not a centralised management " silos ".
- In SCO, each state is called a " knowledge point ", and the function f is the " goodness function ".
- Each agent holds a private memory containing one knowledge point, and the social sharing library contains a set of N _ L knowledge points.
- Each agent holds a private memory containing one knowledge point, and the social sharing library contains a set of N _ L knowledge points.
- The player with the most capture energy will have the opportunity to capture the thief, but if there is a tie in capture energy, the player with the most Knowledge Points will have the opportunity to capture the thief.
- With the initialization process, the total number of knowledge points to be generated is N _ { L } + N _ c * ( T + 1 ), and is not related too much with N _ { L } if T is large.